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	<title>Comments on: The Kobayashi Maru (The No-Win Scenario)</title>
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	<link>http://hunternuttall.com/blog/2009/05/kobayashi-maru/</link>
	<description>Personal Development for Polymaths</description>
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		<title>By: The Bottle That Wouldn&#8217;t Open</title>
		<link>http://hunternuttall.com/blog/2009/05/kobayashi-maru/comment-page-1/#comment-175240</link>
		<dc:creator>The Bottle That Wouldn&#8217;t Open</dc:creator>
		<pubDate>Sun, 20 Mar 2011 01:25:48 +0000</pubDate>
		<guid isPermaLink="false">http://hunternuttall.com/blog/?p=1420#comment-175240</guid>
		<description>[...] Was this supposed to be another Kobayashi Maru? [...]</description>
		<content:encoded><![CDATA[<p>[...] Was this supposed to be another Kobayashi Maru? [...]</p>
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		<title>By: Damned if you do, damned if you don&#8217;t &#124; American Culture Explained</title>
		<link>http://hunternuttall.com/blog/2009/05/kobayashi-maru/comment-page-1/#comment-98930</link>
		<dc:creator>Damned if you do, damned if you don&#8217;t &#124; American Culture Explained</dc:creator>
		<pubDate>Thu, 11 Nov 2010 02:04:05 +0000</pubDate>
		<guid isPermaLink="false">http://hunternuttall.com/blog/?p=1420#comment-98930</guid>
		<description>[...] For the geeks among us:  Kobayashi Maru in the original Star Trek is a classical no win/damned if you do, damned if you don&#8217;t situation.  In a computer simulation one has to choose between ignoring the call for help by another starship which results in everybody on board dying and taking action to come to the rescue which triggers hostile action from the enemy which destroys you.  More about that here. [...]</description>
		<content:encoded><![CDATA[<p>[...] For the geeks among us:  Kobayashi Maru in the original Star Trek is a classical no win/damned if you do, damned if you don&#8217;t situation.  In a computer simulation one has to choose between ignoring the call for help by another starship which results in everybody on board dying and taking action to come to the rescue which triggers hostile action from the enemy which destroys you.  More about that here. [...]</p>
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		<title>By: hermes handbags</title>
		<link>http://hunternuttall.com/blog/2009/05/kobayashi-maru/comment-page-1/#comment-58678</link>
		<dc:creator>hermes handbags</dc:creator>
		<pubDate>Thu, 08 Jul 2010 08:08:59 +0000</pubDate>
		<guid isPermaLink="false">http://hunternuttall.com/blog/?p=1420#comment-58678</guid>
		<description>Poor dogs, but hurray for Star Trek teaching us things!

Again, poor dogs…

*cry*</description>
		<content:encoded><![CDATA[<p>Poor dogs, but hurray for Star Trek teaching us things!</p>
<p>Again, poor dogs…</p>
<p>*cry*</p>
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		<title>By: Hunter Nuttall</title>
		<link>http://hunternuttall.com/blog/2009/05/kobayashi-maru/comment-page-1/#comment-24260</link>
		<dc:creator>Hunter Nuttall</dc:creator>
		<pubDate>Tue, 07 Jul 2009 04:06:18 +0000</pubDate>
		<guid isPermaLink="false">http://hunternuttall.com/blog/?p=1420#comment-24260</guid>
		<description>@ SamuraiMarine, good point about everyone knowing what it is. It would be interesting to have one test that&#039;s no-win, and one that&#039;s merely difficult, without people knowing which is which. Would people know when the situation calls for prudence vs. crazy risk taking?</description>
		<content:encoded><![CDATA[<p>@ SamuraiMarine, good point about everyone knowing what it is. It would be interesting to have one test that&#8217;s no-win, and one that&#8217;s merely difficult, without people knowing which is which. Would people know when the situation calls for prudence vs. crazy risk taking?</p>
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		<title>By: SamuraiMarine</title>
		<link>http://hunternuttall.com/blog/2009/05/kobayashi-maru/comment-page-1/#comment-24228</link>
		<dc:creator>SamuraiMarine</dc:creator>
		<pubDate>Mon, 06 Jul 2009 16:25:27 +0000</pubDate>
		<guid isPermaLink="false">http://hunternuttall.com/blog/?p=1420#comment-24228</guid>
		<description>Excellent post.

I think that the No Win is a test of your faith in yourself and those around you as well as a test of dedication.  It tests how dedicated you are to a philosophy and how willing you are to &quot;put it all on the line&quot;.  Sort of like a line I love in the musical &quot;The Man of La Mancha&quot;, the song &quot;The Dream&quot;...  the line goes &quot;To march into hell for a heavenly cause.&quot;

Are you willing to lay down your life to save the lives of others?  Or as Spock said; &quot;The needs of the many outweigh the needs of the one or the few.&quot;

Sometimes... the potential benefits outweigh the risks.

The biggest problem, though, with the No Win as presented in ST, is that EVERYONE KNOWS what it is...  so everyone goes in to challenge it for just that purpose.  If everyone knows the answer to the test already, then why not take chances that you would not normally take?</description>
		<content:encoded><![CDATA[<p>Excellent post.</p>
<p>I think that the No Win is a test of your faith in yourself and those around you as well as a test of dedication.  It tests how dedicated you are to a philosophy and how willing you are to &#8220;put it all on the line&#8221;.  Sort of like a line I love in the musical &#8220;The Man of La Mancha&#8221;, the song &#8220;The Dream&#8221;&#8230;  the line goes &#8220;To march into hell for a heavenly cause.&#8221;</p>
<p>Are you willing to lay down your life to save the lives of others?  Or as Spock said; &#8220;The needs of the many outweigh the needs of the one or the few.&#8221;</p>
<p>Sometimes&#8230; the potential benefits outweigh the risks.</p>
<p>The biggest problem, though, with the No Win as presented in ST, is that EVERYONE KNOWS what it is&#8230;  so everyone goes in to challenge it for just that purpose.  If everyone knows the answer to the test already, then why not take chances that you would not normally take?</p>
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		<title>By: Hunter Nuttall</title>
		<link>http://hunternuttall.com/blog/2009/05/kobayashi-maru/comment-page-1/#comment-20135</link>
		<dc:creator>Hunter Nuttall</dc:creator>
		<pubDate>Tue, 26 May 2009 02:10:01 +0000</pubDate>
		<guid isPermaLink="false">http://hunternuttall.com/blog/?p=1420#comment-20135</guid>
		<description>@ Rachael, yeah, poor dogs. I think they&#039;ve stopped that kind of thing though.</description>
		<content:encoded><![CDATA[<p>@ Rachael, yeah, poor dogs. I think they&#8217;ve stopped that kind of thing though.</p>
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		<title>By: Rachael</title>
		<link>http://hunternuttall.com/blog/2009/05/kobayashi-maru/comment-page-1/#comment-20087</link>
		<dc:creator>Rachael</dc:creator>
		<pubDate>Mon, 25 May 2009 16:24:23 +0000</pubDate>
		<guid isPermaLink="false">http://hunternuttall.com/blog/?p=1420#comment-20087</guid>
		<description>Poor dogs, but hurray for Star Trek teaching us things!

Again, poor dogs...

*cry*</description>
		<content:encoded><![CDATA[<p>Poor dogs, but hurray for Star Trek teaching us things!</p>
<p>Again, poor dogs&#8230;</p>
<p>*cry*</p>
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		<title>By: Hunter Nuttall</title>
		<link>http://hunternuttall.com/blog/2009/05/kobayashi-maru/comment-page-1/#comment-19999</link>
		<dc:creator>Hunter Nuttall</dc:creator>
		<pubDate>Sun, 24 May 2009 19:35:39 +0000</pubDate>
		<guid isPermaLink="false">http://hunternuttall.com/blog/?p=1420#comment-19999</guid>
		<description>@ Glynis, exactly - don&#039;t give in because you&#039;re eager to prove it as unwinnable. Thinking it&#039;s winnable makes it more fun, and may influence the outcome.

@ Eric, the dog part was awful, wasn&#039;t it? But at least we can learn something from those experiments. At the same time, we can avoid beating people/dogs/etc into submission when we know what it does to them.</description>
		<content:encoded><![CDATA[<p>@ Glynis, exactly &#8211; don&#8217;t give in because you&#8217;re eager to prove it as unwinnable. Thinking it&#8217;s winnable makes it more fun, and may influence the outcome.</p>
<p>@ Eric, the dog part was awful, wasn&#8217;t it? But at least we can learn something from those experiments. At the same time, we can avoid beating people/dogs/etc into submission when we know what it does to them.</p>
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		<title>By: Eric Hamm</title>
		<link>http://hunternuttall.com/blog/2009/05/kobayashi-maru/comment-page-1/#comment-19806</link>
		<dc:creator>Eric Hamm</dc:creator>
		<pubDate>Fri, 22 May 2009 14:02:12 +0000</pubDate>
		<guid isPermaLink="false">http://hunternuttall.com/blog/?p=1420#comment-19806</guid>
		<description>Great stuff Hunter!  I love the analogies that really helped me connect with your message.  I did cringe at the dog part, though.

It&#039;s so easy to let live beat you into submission.  This kind of encouraging content is just want we need to keep pushing forward and think outside the box.

Thanks for taking the time to do this. :-)  Eric

&lt;abbr&gt;&lt;em&gt;Eric Hamm&#180;s last blog post..&lt;a href=&quot;http://feedproxy.google.com/~r/motivatethyself/~3/dOoqwYU5x8Q/&quot; rel=&quot;nofollow&quot;&gt;6 Ways To Keep Simple From Getting Complex&lt;/a&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>Great stuff Hunter!  I love the analogies that really helped me connect with your message.  I did cringe at the dog part, though.</p>
<p>It&#8217;s so easy to let live beat you into submission.  This kind of encouraging content is just want we need to keep pushing forward and think outside the box.</p>
<p>Thanks for taking the time to do this. <img src='http://hunternuttall.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />   Eric</p>
<p><abbr><em>Eric Hamm&#180;s last blog post..<a href="http://feedproxy.google.com/~r/motivatethyself/~3/dOoqwYU5x8Q/" rel="nofollow">6 Ways To Keep Simple From Getting Complex</a></em></abbr></p>
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		<title>By: Glynis Smy</title>
		<link>http://hunternuttall.com/blog/2009/05/kobayashi-maru/comment-page-1/#comment-19782</link>
		<dc:creator>Glynis Smy</dc:creator>
		<pubDate>Fri, 22 May 2009 06:04:37 +0000</pubDate>
		<guid isPermaLink="false">http://hunternuttall.com/blog/?p=1420#comment-19782</guid>
		<description>Every now and then, you may face a situation that seems unwinnable. And maybe it is. But don’t give more power to it than you have to. Don’t be too quick to declare it as unwinnable, when there may be a solution you haven’t thought of yet.

I needed to read this today, I have situation I think is unwinnable, but I am not going to give in now :)

&lt;abbr&gt;&lt;em&gt;Glynis Smy&#180;s last blog post..&lt;a href=&quot;http://www.glynissmy.com/2009/05/flowing-wordspressure-and-endorphins.html&quot; rel=&quot;nofollow&quot;&gt;Flowing Words,Pressure and Endorphins&lt;/a&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>Every now and then, you may face a situation that seems unwinnable. And maybe it is. But don’t give more power to it than you have to. Don’t be too quick to declare it as unwinnable, when there may be a solution you haven’t thought of yet.</p>
<p>I needed to read this today, I have situation I think is unwinnable, but I am not going to give in now <img src='http://hunternuttall.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><abbr><em>Glynis Smy&#180;s last blog post..<a href="http://www.glynissmy.com/2009/05/flowing-wordspressure-and-endorphins.html" rel="nofollow">Flowing Words,Pressure and Endorphins</a></em></abbr></p>
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